• Jumping & running physics

  • Obstacles & items

  • Moving platforms

  • Enemies

  • Parallax scrolling

  • Menu UI

  • Settings menu

  • Configurable controls

  • Box2D Physics

  • Platform collision

  • Collision detection

  • Event upon collision

  • Hero body

  • Body for each platform

  • Running on a platform (permanent state)

  • Falling down (no contact with a platform)

  • Jumping (when standing/running on a platform)

  • Hitting platform from below (when jumping)

  • Hitting platform from front/side

  • Static

  • Dynamic

  • Power-up

  • Speed slow-down

  • Health damage

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