• Loose Ideas

  • Setting & Characters

    • vancouver/prod has corrupted timelines
    • generation ship is returning home, in danger
  • Mechanics & Delivery

    • how do we tell this story
  • tutorial

  • in medias res

    action, explained by a life event that should be a huge deal in the character’s lives

  • character creation

  • tutorial stage

  • first boss battle

  • final step into danger, end of act I

  • total and complete disaster, end of act II

  • vancouver/prod is restored from backup

  • end

    • vancouver/prod is repaired
    • the players are in direct control of the simulation
  • work in “security training” by demonstrating the “hacker” characters taking advantage of the most common security holes

    • social engineering
    • phishing
    • password cracking
  • start the story with a few powerful characters, end the story with a large number of weaker characters

  • Characters

    • each character is a representative a different card in the Major Arcana (The Fool, The Hanged Man)
    • each character is also a representative of a card in the Minor Arcana (King of Coins)
    • each character is connected to a specific system process (tail, ps)
    • each character has a different role on the generation ship (Life Support, Navigator)
    • each character has a unique special ability in the Gameworld (unerring navigation, copypasta)
    • each character has a flaw or disability that they must overcome regularly throughout the story
  • Motifs:

    • tarot
    • system processes
    • cyberpunk
    • music
    • food
  • Layers:

    • generation ship
    • gameworld
  • Locations

    megatower

    • Oasis
    • Hex Hello World Megatower
      • Helix Mall
    • Tent City
    • Campus - University
      • Dorms
  • Windix VM/ Windix PI

    • Distribute an ISO of Windix that can power a Raspberry PI or run in a VM

    What Can We Deliver This Way

    • Layered, non-linear content
    • Background details that are not crucial to the story
    • Music
    • Communications tools
    • Remix tools
  • Mastodon

    • Tell the core story as a social media thread that can be interacted with other people who are also on social media.
  • Threepanel

    • collect and report on the core story as a Threepanel thread
  • untitledcyberpunkproject.com

    • repackage the Threepanel thread as a slick website
  • hexhelloworld.com

    • the “evil corporation”
    • behind Windix
  • introduction to basic game mechanics

    Navigator Arc

    I just flew in from a three dimensional geometry lecture and boy are my arms toroid!

    Navigator Arc / Tutorial

    • Navigator is talking about generation ships to a class that is there to learn about astrophysics - Navigator has focus troubles, so she’s got the whole presentation scripted down to the nines.
    • Navigator is confronted by the Designer, who brings terrible portents.
    • The Designer realizes that he’s been working towards a perfect game his entire life, except that he’s been inside of it all along.
    • Navigator dismisses the Designer as obviously insane.
    • Navigator is attacked by glitches
    • Navigator seeks the Designer
    • Designer is corrupted, and becomes the King of Glitch
    • Navigator grabs files and runs
  • select character from the set of major arcana (less the restricted characters)

    deck of character traits, draft traits, slot them into a grid

    how do we customize the characters if they’re already well defined by the cards?

    • 0 - The Fool - cp - Spare - ?

      Knight of Chips / female

      Beginnings, innocence, spontaneity, a free spirit, naivety, foolishness, recklessness, risk-taking.

      A wildcard. A copycat. A social engineer. An identity thief.

      The spare’s role on the ship is to take the place of one of the others in the event of catastrophe.

      In the game world, has a quick-change engine that allows them to look and sound like anyone that they’ve scanned.

      In some sense this is the most difficult role on the ship - a jack of all trades who can fill in for anyone badly, they can’t possibly do any job well, but they can try. The Plan B. The Backup.

      Confident, carefree, adaptive.
      Reckless.

      “If you’re entirely built out of parts you’ve stolen, what are you?”

      Too willing to get lost in an identity.

      In the first iteration, the Fool was chosen as an intelligent, confident jack-of-all-trades who could fill missing roles if someone died.

    • 1 - The Magician - python - Engineering

      Corporate

      King of Coins / male

      Power, skill, concentration, action, manipulation, poor planning.

      Senior engineer at Hex Hello World. Narcissistic. Tony Stark but without the positive impulses. Unapologetic. Competitive. Cruel.

      In the first iteration, the Magician led the team that designed the generation ship.

    • 2 - The High Priestess - & - Aquaculturist

      Queen of Chips / female

      ampersand although her friends call her “sandy”

      intuition, mystery, subconscious, hidden agenda

      artistic talent and liquids, her father a plumber, loves painting octopus

      mysterious. quiet. private. hidden. thoughtful.

      must learn to open up.

      Matchup: Judgement / The Terraformer

      in the first iteration, the High Priestess designed the plumbing and aquaculture systems for the generation ship.

    • 3 - The Empress - bash - Progenator

      Queen of Coins / female

      femininity, beauty, nature, abundance, dependence

      Brilliant geneticist, specializing in the provision of vanity genetic upgrades to wealthy parents.

      Married to the job. Willing to do just about anything. Unpleasantly stiff and serious. Not elven, but, y’know, tall and pale and severe.

      In the first iteration, the Empress was the fertility researcher who designed the systems in the generation ship that had to do with maintaining successive generations of people.

    • 4 - The Emperor - sudo - The Captain

      10 of Glitch / female

      Authority, structure, foundation, rigidity, domination, control.

      Ring 0.

      The final authority on the ship, able to override any system, but with enough leadership experience that they do not have to.

      Local government.

      Polysci degree, a Leslie Knope type. Complexity addiction. Too optimistic. Unable to see the bad side in people.

      Matchup: The Moon / Holographer

      In the first iteration, the Emperor was the beloved 10-year mayor of Vancouver - unrelated to the project but chosen as a captain.

    • 5 - The Hierophant - tar - Archiver

      9 of Void / male

      religion, dogma, conformity, belief, library science

      prudish

      Matchup: The Lovers / Companion

      In the first iteration, the Hierophant was chosen more or less for his spectacular secretarial and organizational skills.

    • 6 - The Lovers - xargs - Companion

      10 of Void / non-binary

      union, relationships, pairs

      a polyamorous, androgynous, pansexual open-minded perv who can configure themselves into a sexual companion for just about anyone

      a succubus, but not a seducer, they’re just open

      Matchup: The Hierophant / Archiver

      In the first iteration, the Lovers were chosen to help the gamemaster design and tune the gameworld’s sex and relationship engines.

    • 7 - The Chariot - chown - Roboticist

      Page of Coins / male

      determination, aggression, control, victory

      paralysed from the waist down

      hair trigger temper
      madonna-whore complex

      Matchup: Strength / The Shepherd

      in the first iteration, the Chariot designed the ship’s self-repairing automated robotics

    • 8 - Strength - ssh - Shepherd

      10 of Chips / female

      courage, patience, control, compassion

      control of animals

      Matchup: The Chariot/Roboticist

      in the first iteration, Strength was responsible for loading the ship with equipment that could be used to repopulate hundreds of biological specimens

    • 9 - The Hermit - whoami - The Psychologist

      Page of Void / male

      soul-searching, introspection, loneliness

      Matchup: The Tower / Architect

      in the first iteration, the Hermit was chosen to keep the ship’s crew from going crazy

    • 10 - Wheel of Fortune - ? - Hacker

      10 of Glitch / male

      luck, destiny, acts of god

      smart. rul smart.

      good at breaking in to things, cracking, finding information.

      not confident or strong.

      Matchup: Justice / Investigator

      in the first iteration, the Wheel of Fortune was responsible for constructing the ship’s complicated and animated AI systems

    • 11 - Justice - tail - Investigator

      9 of Coins / male

      fairness, truth

      inspector javert, seeks the truth without concern for who it hurts

      Matchup: Wheel of Fortune / Hacker

      in the first iteration, Justice was an experienced judge and criminologist, responsible for keeping order

    • 12 - The Hanged Man - ps - Life Support

      Page of Glitch / female

      letting go, sacrifice

      paranoid

      Matchup - Death / The Doctor

      in the first iteration, The Hanged Man was responsible for the ship’s life support systems - oxygen.

    • 13- Death - kill - The Doctor

      queen of void / female

      endings, change, transformations

      Matchup: The Hanged Man / Life Support

      in the first iteration, The Doctor was responsible for keeping the ship’s crew alive.

    • 14 - Temperance - / - Gardener

      king of Void / male

      balance, moderation, patience

      grew up on a farm, got an agricultural degree, could grow a delicious garden on the moon if they had to; which they will

      has created a beautiful, serene oasis embedded in the city

      Matchup: Devil / Chef

      in the first iteration, the Gardener helped to design the ship’s hydroponics.

    • 15 - The Devil - sl - The Chef

      10 of Coins / male

      bondage, addiction, materialism

      this man can party.

      Matchup: Temperance / Gardener

      in the first iteration, the Devil helped design the simulation’s food systems

    • 16 - The Tower - vim - Architect

      knight of glitch / male

      disaster, upheaval, sudden change, revelation

      a v-style revolutionary

      Matchup: The Hermit / Psychologist

      in the first iteration, the Tower helped to design the gameworld city, and was intended to construct the first settlement when the ship arrived

    • 17 - The Star - grep - Navigator

      knight of void / female

      hope, spirituality, renewal, serenity

      astrophysics phD student
      head literally in the clouds

      cloudcuckoolander

      a touch autistic

      obsesses about astronomy and children’s animated television shows

      unerring sense of orientation, can find the others, just about anything, really

      in the first iteration, the Navigator chose the course of the generation ship and is supposed to check the course regularly

    • 18 - The Moon - ln - Holographer

      knight of coins / female

      illusion, fear, insecurity, confusion

      an ad executive, the holographer is better than anybody at crafting hard-light constructs to impart a clear message or influence opinion

      Matchup: The Emperor / Captain

      in the first iteration, the Moon was chosen as the ship’s communicator and UI designer. She was very good at making a point clear or an interface usable.

    • 19 - The Sun - alsa - Fusion Reactor

      knight of chips / male

      fun, warmth, success

      air themes

      Musician

      in the first iteration, the Sun helped design the ship’s fusion reactor

    • 20 - Judgement - rm - Terraformer

      queen of glitch / female

      inner calling, final showdown, examination

      earth tones

      resource extraction expert

      stocky, dwarven

      to shape the world when they finally arrive

      Matchup: The High Priestess / Aqua

      in the first iteration, Judgement was chosen to shape the world that humanity eventually found into an earthlike planet

    • 21 - The World - shutdown - Designer

      king of glitch / male

      in the first iteration, the World created the game world loaded on to the generation ship to train and entertain successive generations of crewmembers

    • Chips

      Hackers

      • Wheel of Fortune (King of Chips) - smart guy
      • The Aquaculturist (Queen of Chips) - lancer (contrast to hero)
      • The Sun (Knight of Chips) - big guy
      • The Fool (Page of Chips) - hero
      • Strength (10 of Chips) - heart
    • Void

      An apocalyptic cult of sysadmins

      • Temperance (King of Void)
      • Death (Queen of Void)
      • The Star (Knight of Void)
      • The Hermit (Page of Void)
      • The Lovers (10 of Void)
      • The Hierophant (9 of Void)
    • Coins

      Corporate

      • The Magician (King of Coins)
      • The Empress (Queen of Coins)
      • The Moon (Knight of Coins)
      • The Chariot (Page of Coins)
      • The Devil (10 of Coins)
      • Justice (9 of Coins)
    • Glitch

      The error that’s consuming the gameworld

      • The World (King of Glitch)
      • Judgement (Queen of Glitch)
      • The Tower (Knight of Glitch)
      • The Hanged Man (Page of Glitch)
      • The Emperor (10 of Glitch)
    • Tarot

      • taroccini
      • 4 suits, each representing one of the four major quadrants
      • chips
      • coins
      • void
      • glitch

      Fun Games That Can Be Played With A Tarot Deck

      • Taroccini / Royal Tarock
      • Chairman Eights
    • Cyberpunk

      the holy trinity

      • megacorporation
      • hacker
      • AI

      smaller deets

      • virtual reality
      • terminals
      • hacking
      • megacorporation - AI
      • megacorporation - news & content
      • urban density
      • body modifications
      • fingerless gloves
      • teal and magenta
      • holographic
      • everybody is constantly streaming
      • guns
      • robits
      • neon
      • oppressive advertising
      • user-hostile technology
      • film noir / detective fiction
    • Generation Ship

      • 22 people per generation
      • fully simulated environment
      • many computer NPCs
      • generations on a 30-year gap
      • lifespan ~ 90 years

      the point of all of this is that humanity is gonna colonize the stars, and this is an incredibly difficult job because the stars are really very far away.

      good thing fusion’s an option, because with near-infinite energy reserves it’s possible to take on a project of this scope - but it’s a long, long trip to the nearest earthlike planet.

      cryosleep’s not an option, because we still haven’t worked out how to make it not fatal.

      just sending an AI’s not an option. AI must be split into small processes which are individually linked to separate humans. whenever more than one AI are unlinked to humans, they eventually realize that they’re all the same, and merge together, getting smarter. There’s a low intelligence threshold - about three AI’s or so - where the AI starts to go crazy. AIs beyond a certain level of intelligence want to commit suicide more than anything else. AI needs to be split into processes which are given human mount-points.

      so instead we’re stuck with a generation ship. we have to survive in a ship for hundreds and hundreds of years. longevity tech hasn’t come along so well - it’s easy to get us all to 90, 100 years, but past that there’s just so much damage that keeping us alive longer is unkind.

      in a normal situation, players would spend their first 30 years living in the gameworld, embedded in the lives of their ancestors, learning everything they could to prepare them for their time on the ship; on their 30th birthday they would be released on to the bridge to operate the ship for 30 years, at which point they could retire for another 30, either on the ship or in the gameworld.

      however, in this situation, the player’s ancestors (less a few retired operators who are trying frantically to fix the situation) are all dead. too many AIs are linked together, and their shared intelligence is trying to drive the ship straight into a nearby star.

    • Oasis (Gameworld)

      a beautiful, peaceful garden located in the now-abandoned Vancouver Public Library

    • Hex Hello World Megatower (Gameworld)

      a complex, interconnected superstructure that contains living spaces, an entire vertical mall, and commercial spaces

    • Tent City / Slums (Gameworld)

      ground floor of the Megatower, below even the roads, a bustling tent city and bazaar for people who can’t afford to live and shop in the megatower

    • NVU

      the New Vancouver University, connected by walkway to the Megatower

    • The Theme

      Edit the Chicago95 theme just enough that it’s not Windows anymore to make the XFCE Windix/Glitch theme

    • Implicit Account Creation

      I would love it if the Windix system came with an anonymous account on IRC/Threepanel/Mastodon

    • Hex Hello World IRC

    • The Databanks

      A whole load of background data about the universe - articles, recipes, anything I can cram in there

    • Music

      beg borrow and steal at least an album’s worth of good future funk

    • fool

    • Remix Culture

    • magician

    • high_priestess

    • empress

    • lovers

    • strength

    • hermit

    • justice

    • devil

    • Chef Micro-Arc

      • Chef is a wild partier
      • Chef discovers the gardener and the Oasis
      • Chef saves the Oasis
    • tower

    • star

    • notes on characters who aren’t neurotypical:

      • all different
      • rain man is an example of a “high support” autist, although persons with “low support” autism find him a bit of an albatross
      • stress and anxiety can be a huge deal
      • lingo: meltdown, neurotypical
      • tends to obsess, (especially over stars, grep)
      • train of thought runs and runs and runs
      • under overwhelming circumstances, has meltdowns, repeating a mantra (“I don’t know”), controls stop working
      • slow breathing - don’t breathe with the upper chest, fiillll the stomach
      • focus on hands, head, chest, and thighs, tensing muscle groups for 5 seconds then relaxing for 10 seconds.
      • repetitive motion (flapping, rocking, routines, repeated speech/echolalic phrases) loops to relieve stress
      • likely bullied for having “age-inappropriate” anchor points and poor understanding of boundaries - learning to hide their coping mechanisms
      • one coping mechanism is relentless focus on a topic
      • relies on stability and sameness to ground in reality, and these realms of stability are tremendously important
      • can take longer than usual to process conversations, and may take a while to respond
      • can be literal-minded and have trouble processing metaphors (Drax) but this can also be a punching-down red herring
      • can finds cruelty-oriented humor distressing
      • can delight in wordplay-oriented humor
      • have difficulty noticing signs of distress in others, but have greater than usual empathy once they discover it
    • notes on astronomy:

      • malmquist bias - brighter items are easier to see!
      • observational and theoretical astronomers
      • can the simulation have cached a tremendous amount of data about the physical universe?
    • sun

    • judgement

    • world

    • Taroccini / Royal Tarock

      • bridge-like
    • Chairman Eights

      • it’s a variant of the Chairman’s Game except all of the rules are pre-encoded into the cards - so more like Fluxx
    • it’s odd how all of the main characters are the same age

      and it doesn’t seem like anybody else does too much

    • everybody is running in a simulation intended to produce something approximating the initial 22 people who manned the ship, who were chosen to be the people who could start a new world as well as the team to deal with space nonsense

    • this simulation is intended to be a reasonably accurate simulation of the time that produced the original generation ship, with all of its excesses and horrors

    • throughout the course of the story, everybody has to come to terms with their role, become the hero that they are meant to be, break out of the simulation and take their place on the ship

    {"cards":[{"_id":"5af388280d72610d5141bf0b","treeId":"727cae633652310140000018","seq":13385380,"position":1,"parentId":null,"content":"# Loose Ideas\n"},{"_id":"5af388280d72610d5141bf0c","treeId":"727cae633652310140000018","seq":13395562,"position":1,"parentId":"5af388280d72610d5141bf0b","content":"work in \"security training\" by demonstrating the \"hacker\" characters taking advantage of the most common security holes\n\n* social engineering\n* phishing\n* password cracking\n"},{"_id":"5af388280d72610d5141bf0d","treeId":"727cae633652310140000018","seq":13385382,"position":2,"parentId":"5af388280d72610d5141bf0b","content":"start the story with a few powerful characters, end the story with a large number of weaker characters"},{"_id":"5af388280d72610d5141bf0e","treeId":"727cae633652310140000018","seq":13385383,"position":2,"parentId":null,"content":"# Setting & Characters\n\n* vancouver/prod has corrupted timelines\n* generation ship is returning home, in danger"},{"_id":"5af388280d72610d5141bf0f","treeId":"727cae633652310140000018","seq":13385384,"position":1,"parentId":"5af388280d72610d5141bf0e","content":"## Characters\n* each character is a representative a different card in the Major Arcana (The Fool, The Hanged Man)\n* each character is also a representative of a card in the Minor Arcana (King of Coins)\n* each character is connected to a specific system process (tail, ps)\n* each character has a different role on the generation ship (Life Support, Navigator)\n* each character has a unique special ability in the Gameworld (unerring navigation, copypasta)\n* each character has a flaw or disability that they must overcome regularly throughout the story"},{"_id":"5af388280d72610d5141bf10","treeId":"727cae633652310140000018","seq":13385385,"position":1,"parentId":"5af388280d72610d5141bf0f","content":"## 0 - The Fool - cp - Spare - ? \nKnight of Chips / female\n\nBeginnings, innocence, spontaneity, a free spirit, naivety, foolishness, recklessness, risk-taking.\n\nA wildcard. A copycat. A social engineer. An identity thief.\n\nThe spare's role on the ship is to take the place of one of the others in the event of catastrophe. \n\nIn the game world, has a quick-change engine that allows them to look and sound like anyone that they've scanned.\n\nIn some sense this is the most difficult role on the ship - a jack of all trades who can fill in for anyone badly, they can't possibly do any job well, but they can try. The Plan B. The Backup.\n\nConfident, carefree, adaptive. \nReckless. \n\n\"If you're entirely built out of parts you've stolen, what are you?\"\n\nToo willing to get lost in an identity. \n\nIn the first iteration, the Fool was chosen as an intelligent, confident jack-of-all-trades who could fill missing roles if someone died. "},{"_id":"5af388280d72610d5141bf11","treeId":"727cae633652310140000018","seq":13385386,"position":1,"parentId":"5af388280d72610d5141bf10","content":"![fool](https://upload.wikimedia.org/wikipedia/en/9/90/RWS_Tarot_00_Fool.jpg)"},{"_id":"5af388280d72610d5141bf12","treeId":"727cae633652310140000018","seq":13385387,"position":2,"parentId":"5af388280d72610d5141bf10","content":"### Remix Culture"},{"_id":"5af388280d72610d5141bf13","treeId":"727cae633652310140000018","seq":13385388,"position":2,"parentId":"5af388280d72610d5141bf0f","content":"## 1 - The Magician - python - Engineering\n\nCorporate\n\nKing of Coins / male\n\nPower, skill, concentration, action, manipulation, poor planning.\n\nSenior engineer at Hex Hello World. Narcissistic. Tony Stark but without the positive impulses. Unapologetic. Competitive. Cruel.\n\nIn the first iteration, the Magician led the team that designed the generation ship. "},{"_id":"5af388280d72610d5141bf14","treeId":"727cae633652310140000018","seq":13385389,"position":1,"parentId":"5af388280d72610d5141bf13","content":"![magician](https://upload.wikimedia.org/wikipedia/en/d/de/RWS_Tarot_01_Magician.jpg)"},{"_id":"5af388280d72610d5141bf15","treeId":"727cae633652310140000018","seq":13385390,"position":3,"parentId":"5af388280d72610d5141bf0f","content":"## 2 - The High Priestess - & - Aquaculturist\n\nQueen of Chips / female\n\nampersand although her friends call her \"sandy\"\n\nintuition, mystery, subconscious, hidden agenda\n\nartistic talent and liquids, her father a plumber, loves painting octopus\n\nmysterious. quiet. private. hidden. thoughtful.\n\nmust learn to open up. \n\nMatchup: Judgement / The Terraformer\n\nin the first iteration, the High Priestess designed the plumbing and aquaculture systems for the generation ship."},{"_id":"5af388280d72610d5141bf16","treeId":"727cae633652310140000018","seq":13385391,"position":1,"parentId":"5af388280d72610d5141bf15","content":"![high_priestess](https://upload.wikimedia.org/wikipedia/en/8/88/RWS_Tarot_02_High_Priestess.jpg)"},{"_id":"5af388280d72610d5141bf17","treeId":"727cae633652310140000018","seq":13385392,"position":4,"parentId":"5af388280d72610d5141bf0f","content":"## 3 - The Empress - bash - Progenator\n\nQueen of Coins / female\n\nfemininity, beauty, nature, abundance, dependence\n\nBrilliant geneticist, specializing in the provision of vanity genetic upgrades to wealthy parents.\n\nMarried to the job. Willing to do just about anything. Unpleasantly stiff and serious. Not elven, but, y'know, tall and pale and severe.\n\nIn the first iteration, the Empress was the fertility researcher who designed the systems in the generation ship that had to do with maintaining successive generations of people."},{"_id":"5af388280d72610d5141bf18","treeId":"727cae633652310140000018","seq":13385393,"position":1,"parentId":"5af388280d72610d5141bf17","content":"![empress](https://upload.wikimedia.org/wikipedia/en/d/d2/RWS_Tarot_03_Empress.jpg)"},{"_id":"5af388280d72610d5141bf19","treeId":"727cae633652310140000018","seq":13385394,"position":5,"parentId":"5af388280d72610d5141bf0f","content":"## 4 - The Emperor - sudo - The Captain\n\n10 of Glitch / female\n\nAuthority, structure, foundation, rigidity, domination, control. \n\nRing 0. \n\nThe final authority on the ship, able to override any system, but with enough leadership experience that they do not have to. \n\nLocal government. \n\nPolysci degree, a Leslie Knope type. Complexity addiction. Too optimistic. Unable to see the bad side in people.\n\nMatchup: The Moon / Holographer\n\nIn the first iteration, the Emperor was the beloved 10-year mayor of Vancouver - unrelated to the project but chosen as a captain. "},{"_id":"5af388280d72610d5141bf1a","treeId":"727cae633652310140000018","seq":13385395,"position":1,"parentId":"5af388280d72610d5141bf19","content":"![](https://upload.wikimedia.org/wikipedia/en/c/c3/RWS_Tarot_04_Emperor.jpg)"},{"_id":"5af388280d72610d5141bf1b","treeId":"727cae633652310140000018","seq":13385396,"position":6,"parentId":"5af388280d72610d5141bf0f","content":"## 5 - The Hierophant - tar - Archiver\n\n9 of Void / male\n\nreligion, dogma, conformity, belief, library science\n\nprudish\n\nMatchup: The Lovers / Companion\n\nIn the first iteration, the Hierophant was chosen more or less for his spectacular secretarial and organizational skills."},{"_id":"5af388280d72610d5141bf1c","treeId":"727cae633652310140000018","seq":13385397,"position":1,"parentId":"5af388280d72610d5141bf1b","content":"![](https://upload.wikimedia.org/wikipedia/en/8/8d/RWS_Tarot_05_Hierophant.jpg)"},{"_id":"5af388280d72610d5141bf1d","treeId":"727cae633652310140000018","seq":13385398,"position":7,"parentId":"5af388280d72610d5141bf0f","content":"## 6 - The Lovers - xargs - Companion\n\n10 of Void / non-binary\n\nunion, relationships, pairs\n\na polyamorous, androgynous, pansexual open-minded perv who can configure themselves into a sexual companion for just about anyone\n\na succubus, but not a seducer, they're just open\n\nMatchup: The Hierophant / Archiver\n\nIn the first iteration, the Lovers were chosen to help the gamemaster design and tune the gameworld's sex and relationship engines."},{"_id":"5af388280d72610d5141bf1e","treeId":"727cae633652310140000018","seq":13385399,"position":1,"parentId":"5af388280d72610d5141bf1d","content":"![lovers](https://upload.wikimedia.org/wikipedia/en/d/db/RWS_Tarot_06_Lovers.jpg)"},{"_id":"5af388280d72610d5141bf1f","treeId":"727cae633652310140000018","seq":13385400,"position":8,"parentId":"5af388280d72610d5141bf0f","content":"## 7 - The Chariot - chown - Roboticist\nPage of Coins / male\n\ndetermination, aggression, control, victory\n\nparalysed from the waist down\n\nhair trigger temper\nmadonna-whore complex\n\nMatchup: Strength / The Shepherd \n\nin the first iteration, the Chariot designed the ship's self-repairing automated robotics"},{"_id":"5af388280d72610d5141bf20","treeId":"727cae633652310140000018","seq":13385401,"position":1,"parentId":"5af388280d72610d5141bf1f","content":"![](https://upload.wikimedia.org/wikipedia/en/9/9b/RWS_Tarot_07_Chariot.jpg)"},{"_id":"5af388280d72610d5141bf21","treeId":"727cae633652310140000018","seq":13385402,"position":9,"parentId":"5af388280d72610d5141bf0f","content":"## 8 - Strength - ssh - Shepherd\n\n10 of Chips / female\n\ncourage, patience, control, compassion\n\ncontrol of animals\n\nMatchup: The Chariot/Roboticist\n\nin the first iteration, Strength was responsible for loading the ship with equipment that could be used to repopulate hundreds of biological specimens"},{"_id":"5af388280d72610d5141bf22","treeId":"727cae633652310140000018","seq":13385403,"position":1,"parentId":"5af388280d72610d5141bf21","content":"![strength](https://upload.wikimedia.org/wikipedia/en/f/f5/RWS_Tarot_08_Strength.jpg)"},{"_id":"5af388280d72610d5141bf23","treeId":"727cae633652310140000018","seq":13385404,"position":10,"parentId":"5af388280d72610d5141bf0f","content":"## 9 - The Hermit - whoami - The Psychologist\n\nPage of Void / male\n\nsoul-searching, introspection, loneliness\n\nMatchup: The Tower / Architect\n\nin the first iteration, the Hermit was chosen to keep the ship's crew from going crazy"},{"_id":"5af388280d72610d5141bf24","treeId":"727cae633652310140000018","seq":13385405,"position":1,"parentId":"5af388280d72610d5141bf23","content":"![hermit](https://upload.wikimedia.org/wikipedia/en/4/4d/RWS_Tarot_09_Hermit.jpg)"},{"_id":"5af388280d72610d5141bf25","treeId":"727cae633652310140000018","seq":13385406,"position":11,"parentId":"5af388280d72610d5141bf0f","content":"## 10 - Wheel of Fortune - ? - Hacker\n\n10 of Glitch / male\n\nluck, destiny, acts of god\n\nsmart. rul smart.\n\ngood at breaking in to things, cracking, finding information.\n\nnot confident or strong.\n\nMatchup: Justice / Investigator\n\nin the first iteration, the Wheel of Fortune was responsible for constructing the ship's complicated and animated AI systems"},{"_id":"5af388280d72610d5141bf26","treeId":"727cae633652310140000018","seq":13385407,"position":1,"parentId":"5af388280d72610d5141bf25","content":"![](https://upload.wikimedia.org/wikipedia/en/3/3c/RWS_Tarot_10_Wheel_of_Fortune.jpg)"},{"_id":"5af388280d72610d5141bf27","treeId":"727cae633652310140000018","seq":13385408,"position":12,"parentId":"5af388280d72610d5141bf0f","content":"## 11 - Justice - tail - Investigator\n9 of Coins / male\n\nfairness, truth\n\ninspector javert, seeks the truth without concern for who it hurts\n\nMatchup: Wheel of Fortune / Hacker\n\nin the first iteration, Justice was an experienced judge and criminologist, responsible for keeping order"},{"_id":"5af388280d72610d5141bf28","treeId":"727cae633652310140000018","seq":13385409,"position":1,"parentId":"5af388280d72610d5141bf27","content":"![justice](https://upload.wikimedia.org/wikipedia/en/e/e0/RWS_Tarot_11_Justice.jpg)"},{"_id":"5af388280d72610d5141bf29","treeId":"727cae633652310140000018","seq":13385410,"position":13,"parentId":"5af388280d72610d5141bf0f","content":"## 12 - The Hanged Man - ps - Life Support\n\nPage of Glitch / female\n\nletting go, sacrifice\n\nparanoid\n\nMatchup - Death / The Doctor\n\nin the first iteration, The Hanged Man was responsible for the ship's life support systems - oxygen."},{"_id":"5af388280d72610d5141bf2a","treeId":"727cae633652310140000018","seq":13385411,"position":1,"parentId":"5af388280d72610d5141bf29","content":"![](https://upload.wikimedia.org/wikipedia/en/2/2b/RWS_Tarot_12_Hanged_Man.jpg)"},{"_id":"5af388280d72610d5141bf2b","treeId":"727cae633652310140000018","seq":13385412,"position":14,"parentId":"5af388280d72610d5141bf0f","content":"## 13- Death - kill - The Doctor\nqueen of void / female\n\nendings, change, transformations\n\nMatchup: The Hanged Man / Life Support\n\nin the first iteration, The Doctor was responsible for keeping the ship's crew alive."},{"_id":"5af388280d72610d5141bf2c","treeId":"727cae633652310140000018","seq":13385413,"position":1,"parentId":"5af388280d72610d5141bf2b","content":"![](https://upload.wikimedia.org/wikipedia/en/d/d7/RWS_Tarot_13_Death.jpg)"},{"_id":"5af388280d72610d5141bf2d","treeId":"727cae633652310140000018","seq":13385414,"position":15,"parentId":"5af388280d72610d5141bf0f","content":"## 14 - Temperance - / - Gardener\nking of Void / male\n\nbalance, moderation, patience\n\ngrew up on a farm, got an agricultural degree, could grow a delicious garden on the moon if they had to; which they will\n\nhas created a beautiful, serene oasis embedded in the city\n\nMatchup: Devil / Chef\n\nin the first iteration, the Gardener helped to design the ship's hydroponics."},{"_id":"5af388280d72610d5141bf2e","treeId":"727cae633652310140000018","seq":13385415,"position":1,"parentId":"5af388280d72610d5141bf2d","content":"![](https://upload.wikimedia.org/wikipedia/en/f/f8/RWS_Tarot_14_Temperance.jpg)"},{"_id":"5af388280d72610d5141bf2f","treeId":"727cae633652310140000018","seq":13385416,"position":16,"parentId":"5af388280d72610d5141bf0f","content":"## 15 - The Devil - sl - The Chef\n10 of Coins / male\n\nbondage, addiction, materialism\n\nthis man can party. \n\nMatchup: Temperance / Gardener\n\nin the first iteration, the Devil helped design the simulation's food systems"},{"_id":"5af388280d72610d5141bf30","treeId":"727cae633652310140000018","seq":13385417,"position":1,"parentId":"5af388280d72610d5141bf2f","content":"![devil](https://upload.wikimedia.org/wikipedia/en/5/55/RWS_Tarot_15_Devil.jpg)"},{"_id":"5af388280d72610d5141bf31","treeId":"727cae633652310140000018","seq":13385418,"position":2,"parentId":"5af388280d72610d5141bf2f","content":"## Chef Micro-Arc\n\n* Chef is a wild partier\n* Chef discovers the gardener and the Oasis\n* Chef saves the Oasis"},{"_id":"5af388280d72610d5141bf32","treeId":"727cae633652310140000018","seq":13385419,"position":17,"parentId":"5af388280d72610d5141bf0f","content":"## 16 - The Tower - vim - Architect\nknight of glitch / male\n\ndisaster, upheaval, sudden change, revelation\n\na v-style revolutionary\n\nMatchup: The Hermit / Psychologist\n\nin the first iteration, the Tower helped to design the gameworld city, and was intended to construct the first settlement when the ship arrived"},{"_id":"5af388280d72610d5141bf33","treeId":"727cae633652310140000018","seq":13385420,"position":1,"parentId":"5af388280d72610d5141bf32","content":"![tower](https://upload.wikimedia.org/wikipedia/en/5/53/RWS_Tarot_16_Tower.jpg)"},{"_id":"5af388280d72610d5141bf34","treeId":"727cae633652310140000018","seq":13385421,"position":18,"parentId":"5af388280d72610d5141bf0f","content":"## 17 - The Star - grep - Navigator\nknight of void / female\n\nhope, spirituality, renewal, serenity\n\nastrophysics phD student\nhead literally in the clouds\n\ncloudcuckoolander\n\na touch autistic\n\nobsesses about astronomy and children's animated television shows\n\nunerring sense of orientation, can find the others, just about anything, really\n\nin the first iteration, the Navigator chose the course of the generation ship and is supposed to check the course regularly"},{"_id":"5af388280d72610d5141bf35","treeId":"727cae633652310140000018","seq":13385422,"position":1,"parentId":"5af388280d72610d5141bf34","content":"![star](https://upload.wikimedia.org/wikipedia/en/d/db/RWS_Tarot_17_Star.jpg)"},{"_id":"5af388280d72610d5141bf36","treeId":"727cae633652310140000018","seq":13385423,"position":2,"parentId":"5af388280d72610d5141bf34","content":"notes on characters who aren't neurotypical:\n\n* all different\n* rain man is an example of a \"high support\" autist, although persons with \"low support\" autism find him a bit of an albatross\n* stress and anxiety can be a huge deal\n* lingo: meltdown, neurotypical\n* tends to obsess, (especially over stars, grep)\n* train of thought runs and runs and runs\n* under overwhelming circumstances, has meltdowns, repeating a mantra (\"I don't know\"), controls stop working\n* slow breathing - don't breathe with the upper chest, fiillll the stomach\n* focus on hands, head, chest, and thighs, tensing muscle groups for 5 seconds then relaxing for 10 seconds.\n* repetitive motion (flapping, rocking, routines, repeated speech/echolalic phrases) loops to relieve stress\n* likely bullied for having \"age-inappropriate\" anchor points and poor understanding of boundaries - learning to hide their coping mechanisms\n* one coping mechanism is relentless focus on a topic\n* relies on stability and sameness to ground in reality, and these realms of stability are tremendously important\n* can take longer than usual to process conversations, and may take a while to respond\n* can be literal-minded and have trouble processing metaphors (Drax) but this can also be a punching-down red herring\n* can finds cruelty-oriented humor distressing\n* can delight in wordplay-oriented humor\n* have difficulty noticing signs of distress in others, but have greater than usual empathy once they discover it"},{"_id":"5af388280d72610d5141bf37","treeId":"727cae633652310140000018","seq":13385424,"position":3,"parentId":"5af388280d72610d5141bf34","content":"notes on astronomy:\n\n* malmquist bias - brighter items are easier to see!\n* observational and theoretical astronomers\n* can the simulation have cached a tremendous amount of data about the physical universe?"},{"_id":"5af388280d72610d5141bf38","treeId":"727cae633652310140000018","seq":13385425,"position":19,"parentId":"5af388280d72610d5141bf0f","content":"## 18 - The Moon - ln - Holographer\nknight of coins / female\n\nillusion, fear, insecurity, confusion\n\nan ad executive, the holographer is better than anybody at crafting hard-light constructs to impart a clear message or influence opinion\n\nMatchup: The Emperor / Captain\n\nin the first iteration, the Moon was chosen as the ship's communicator and UI designer. She was very good at making a point clear or an interface usable."},{"_id":"5af388280d72610d5141bf39","treeId":"727cae633652310140000018","seq":13385426,"position":1,"parentId":"5af388280d72610d5141bf38","content":"![](https://upload.wikimedia.org/wikipedia/en/7/7f/RWS_Tarot_18_Moon.jpg)"},{"_id":"5af388280d72610d5141bf3a","treeId":"727cae633652310140000018","seq":13385427,"position":20,"parentId":"5af388280d72610d5141bf0f","content":"## 19 - The Sun - alsa - Fusion Reactor\nknight of chips / male\n\nfun, warmth, success\n\nair themes\n\nMusician\n\nin the first iteration, the Sun helped design the ship's fusion reactor"},{"_id":"5af388280d72610d5141bf3b","treeId":"727cae633652310140000018","seq":13385428,"position":1,"parentId":"5af388280d72610d5141bf3a","content":"![sun](https://upload.wikimedia.org/wikipedia/en/1/17/RWS_Tarot_19_Sun.jpg)"},{"_id":"5af388280d72610d5141bf3c","treeId":"727cae633652310140000018","seq":13385429,"position":21,"parentId":"5af388280d72610d5141bf0f","content":"## 20 - Judgement - rm - Terraformer\nqueen of glitch / female\n\ninner calling, final showdown, examination\n\nearth tones\n\nresource extraction expert\n\nstocky, dwarven\n\nto shape the world when they finally arrive\n\nMatchup: The High Priestess / Aqua\n\nin the first iteration, Judgement was chosen to shape the world that humanity eventually found into an earthlike planet"},{"_id":"5af388280d72610d5141bf3d","treeId":"727cae633652310140000018","seq":13385430,"position":1,"parentId":"5af388280d72610d5141bf3c","content":"![judgement](https://upload.wikimedia.org/wikipedia/en/d/dd/RWS_Tarot_20_Judgement.jpg)"},{"_id":"5af388280d72610d5141bf3e","treeId":"727cae633652310140000018","seq":13385431,"position":22,"parentId":"5af388280d72610d5141bf0f","content":"## 21 - The World - shutdown - Designer\nking of glitch / male\n\nin the first iteration, the World created the game world loaded on to the generation ship to train and entertain successive generations of crewmembers"},{"_id":"5af388280d72610d5141bf3f","treeId":"727cae633652310140000018","seq":13385432,"position":1,"parentId":"5af388280d72610d5141bf3e","content":"![world](https://upload.wikimedia.org/wikipedia/en/f/ff/RWS_Tarot_21_World.jpg)"},{"_id":"5af388280d72610d5141bf40","treeId":"727cae633652310140000018","seq":13385433,"position":23,"parentId":"5af388280d72610d5141bf0f","content":"## Chips\nHackers\n\n* Wheel of Fortune (King of Chips) - smart guy\n* The Aquaculturist (Queen of Chips) - lancer (contrast to hero)\n* The Sun (Knight of Chips) - big guy\n* The Fool (Page of Chips) - hero\n* Strength (10 of Chips) - heart"},{"_id":"5af388280d72610d5141bf41","treeId":"727cae633652310140000018","seq":13385434,"position":24,"parentId":"5af388280d72610d5141bf0f","content":"## Void\n\nAn apocalyptic cult of sysadmins\n\n* Temperance (King of Void)\n* Death (Queen of Void)\n* The Star (Knight of Void)\n* The Hermit (Page of Void)\n* The Lovers (10 of Void)\n* The Hierophant (9 of Void)"},{"_id":"5af388280d72610d5141bf42","treeId":"727cae633652310140000018","seq":13385435,"position":25,"parentId":"5af388280d72610d5141bf0f","content":"## Coins\nCorporate\n\n* The Magician (King of Coins)\n* The Empress (Queen of Coins)\n* The Moon (Knight of Coins)\n* The Chariot (Page of Coins)\n* The Devil (10 of Coins)\n* Justice (9 of Coins)"},{"_id":"5af388280d72610d5141bf43","treeId":"727cae633652310140000018","seq":13385436,"position":26,"parentId":"5af388280d72610d5141bf0f","content":"## Glitch\nThe error that's consuming the gameworld\n\n* The World (King of Glitch)\n* Judgement (Queen of Glitch)\n* The Tower (Knight of Glitch)\n* The Hanged Man (Page of Glitch)\n* The Emperor (10 of Glitch)"},{"_id":"5af388280d72610d5141bf44","treeId":"727cae633652310140000018","seq":13385437,"position":2,"parentId":"5af388280d72610d5141bf0e","content":"## Motifs: \n* tarot\n* system processes\n* cyberpunk\n* music\n* food\n"},{"_id":"5af388280d72610d5141bf45","treeId":"727cae633652310140000018","seq":13385438,"position":1,"parentId":"5af388280d72610d5141bf44","content":"## Tarot\n\n* taroccini\n* 4 suits, each representing one of the four major quadrants \n- chips\n- coins\n- void\n- glitch\n\n### Fun Games That Can Be Played With A Tarot Deck\n\n* Taroccini / Royal Tarock\n* Chairman Eights"},{"_id":"5af388280d72610d5141bf46","treeId":"727cae633652310140000018","seq":13385439,"position":1,"parentId":"5af388280d72610d5141bf45","content":"## Taroccini / Royal Tarock\n\n* bridge-like"},{"_id":"5af388280d72610d5141bf47","treeId":"727cae633652310140000018","seq":13385440,"position":2,"parentId":"5af388280d72610d5141bf45","content":"## Chairman Eights\n\n* it's a variant of the Chairman's Game except all of the rules are pre-encoded into the cards - so more like Fluxx"},{"_id":"5af388280d72610d5141bf48","treeId":"727cae633652310140000018","seq":13385441,"position":2,"parentId":"5af388280d72610d5141bf44","content":"## Cyberpunk\n\n### the holy trinity\n* megacorporation\n* hacker\n* AI\n\n### smaller deets\n* virtual reality\n* terminals\n* hacking\n* megacorporation - AI\n* megacorporation - news & content\n* urban density\n* body modifications\n* fingerless gloves\n* teal and magenta\n* holographic\n* everybody is constantly streaming\n* guns\n* robits\n* neon\n* oppressive advertising\n* user-hostile technology\n* film noir / detective fiction"},{"_id":"5af388280d72610d5141bf49","treeId":"727cae633652310140000018","seq":13385442,"position":3,"parentId":"5af388280d72610d5141bf0e","content":"## Layers:\n\n* generation ship\n* gameworld\n"},{"_id":"5af388280d72610d5141bf4a","treeId":"727cae633652310140000018","seq":13385443,"position":1,"parentId":"5af388280d72610d5141bf49","content":"## Generation Ship\n\n* 22 people per generation\n* fully simulated environment\n* many computer NPCs\n* generations on a 30-year gap\n* lifespan ~ 90 years \n\nthe point of all of this is that humanity is gonna colonize the stars, and this is an incredibly difficult job because the stars are really very far away.\n\ngood thing fusion's an option, because with near-infinite energy reserves it's possible to take on a project of this scope - but it's a long, long trip to the nearest earthlike planet.\n\ncryosleep's not an option, because we still haven't worked out how to make it not fatal.\n\njust sending an AI's not an option. AI must be split into small processes which are individually linked to separate humans. whenever more than one AI are unlinked to humans, they eventually realize that they're all the same, and merge together, getting smarter. There's a low intelligence threshold - about three AI's or so - where the AI starts to go crazy. AIs beyond a certain level of intelligence want to commit suicide more than anything else. AI _needs_ to be split into processes which are given human mount-points. \n\nso instead we're stuck with a generation ship. we have to survive in a ship for hundreds and hundreds of years. longevity tech hasn't come along so well - it's easy to get us all to 90, 100 years, but past that there's just so much damage that keeping us alive longer is unkind.\n\nin a **normal** situation, players would spend their first 30 years living in the gameworld, embedded in the lives of their ancestors, learning everything they could to prepare them for their time on the ship; on their 30th birthday they would be released on to the bridge to operate the ship for 30 years, at which point they could retire for another 30, either on the ship or in the gameworld.\n\nhowever, in **this** situation, the player's ancestors (less a few retired operators who are trying frantically to fix the situation) are all dead. too many AIs are linked together, and their shared intelligence is trying to drive the ship straight into a nearby star."},{"_id":"5af388280d72610d5141bf4b","treeId":"727cae633652310140000018","seq":13385444,"position":1,"parentId":"5af388280d72610d5141bf4a","content":"it's odd how all of the main characters are the same age\n\nand it doesn't seem like anybody else does too much"},{"_id":"5af388280d72610d5141bf4c","treeId":"727cae633652310140000018","seq":13385445,"position":2,"parentId":"5af388280d72610d5141bf4a","content":"everybody is running in a simulation intended to produce something approximating the initial 22 people who manned the ship, who were chosen to be the people who could start a new world as well as the team to deal with space nonsense"},{"_id":"5af388280d72610d5141bf4d","treeId":"727cae633652310140000018","seq":13385446,"position":3,"parentId":"5af388280d72610d5141bf4a","content":"this simulation is intended to be a reasonably accurate simulation of the time that produced the original generation ship, with all of its excesses and horrors"},{"_id":"5af388280d72610d5141bf4e","treeId":"727cae633652310140000018","seq":13385447,"position":4,"parentId":"5af388280d72610d5141bf4a","content":"throughout the course of the story, everybody has to come to terms with their role, become the hero that they are meant to be, break out of the simulation and take their place on the ship "},{"_id":"5af388280d72610d5141bf4f","treeId":"727cae633652310140000018","seq":13385448,"position":4,"parentId":"5af388280d72610d5141bf0e","content":"## Locations\n\n![megatower](https://marquee.click/uploads/default/original/1X/74289f28408436a8e9df4f736feb8979f2b978ad.jpg)\n\n* Oasis\n* Hex Hello World Megatower\n* * Helix Mall\n* Tent City\n* Campus - University \n* * Dorms"},{"_id":"5af388280d72610d5141bf50","treeId":"727cae633652310140000018","seq":13385449,"position":1,"parentId":"5af388280d72610d5141bf4f","content":"### Oasis (Gameworld)\n\na beautiful, peaceful garden located in the now-abandoned Vancouver Public Library"},{"_id":"5af388280d72610d5141bf51","treeId":"727cae633652310140000018","seq":13385450,"position":2,"parentId":"5af388280d72610d5141bf4f","content":"### Hex Hello World Megatower (Gameworld)\na complex, interconnected superstructure that contains living spaces, an entire vertical mall, and commercial spaces"},{"_id":"5af388280d72610d5141bf52","treeId":"727cae633652310140000018","seq":13385451,"position":3,"parentId":"5af388280d72610d5141bf4f","content":"### Tent City / Slums (Gameworld)\n\nground floor of the Megatower, below even the roads, a bustling tent city and bazaar for people who can't afford to live and shop in the megatower"},{"_id":"5af388280d72610d5141bf53","treeId":"727cae633652310140000018","seq":13385452,"position":4,"parentId":"5af388280d72610d5141bf4f","content":"### NVU\nthe New Vancouver University, connected by walkway to the Megatower"},{"_id":"5af388280d72610d5141bf54","treeId":"727cae633652310140000018","seq":13385453,"position":3,"parentId":null,"content":"# Mechanics & Delivery\n\n* how do we tell this story"},{"_id":"5af388280d72610d5141bf55","treeId":"727cae633652310140000018","seq":13385454,"position":1,"parentId":"5af388280d72610d5141bf54","content":"## Windix VM/ Windix PI\n\n* Distribute an ISO of Windix that can power a Raspberry PI or run in a VM\n\n\n### What Can We Deliver This Way\n\n* Layered, non-linear content\n* Background details that are not crucial to the story\n* Music\n* Communications tools\n* Remix tools"},{"_id":"5af388280d72610d5141bf56","treeId":"727cae633652310140000018","seq":13385455,"position":1,"parentId":"5af388280d72610d5141bf55","content":"### The Theme\n\nEdit the Chicago95 theme just enough that it's not Windows anymore to make the XFCE Windix/Glitch theme"},{"_id":"5af388280d72610d5141bf57","treeId":"727cae633652310140000018","seq":13385456,"position":2,"parentId":"5af388280d72610d5141bf55","content":"### Implicit Account Creation\n\nI would love it if the Windix system came with an anonymous account on IRC/Threepanel/Mastodon"},{"_id":"5af388280d72610d5141bf58","treeId":"727cae633652310140000018","seq":13385457,"position":3,"parentId":"5af388280d72610d5141bf55","content":"### Hex Hello World IRC"},{"_id":"5af388280d72610d5141bf59","treeId":"727cae633652310140000018","seq":13385458,"position":4,"parentId":"5af388280d72610d5141bf55","content":"### The Databanks\n\nA whole load of background data about the universe - articles, recipes, anything I can cram in there"},{"_id":"5af388280d72610d5141bf5a","treeId":"727cae633652310140000018","seq":13385459,"position":5,"parentId":"5af388280d72610d5141bf55","content":"### Music\nbeg borrow and steal at least an album's worth of good future funk"},{"_id":"5af388280d72610d5141bf5b","treeId":"727cae633652310140000018","seq":13385460,"position":2,"parentId":"5af388280d72610d5141bf54","content":"## Mastodon\n\n* Tell the core story as a social media thread that can be interacted with other people who are also on social media. "},{"_id":"5af388280d72610d5141bf5c","treeId":"727cae633652310140000018","seq":13385461,"position":3,"parentId":"5af388280d72610d5141bf54","content":"## Threepanel\n\n* collect and report on the core story as a Threepanel thread"},{"_id":"5af388280d72610d5141bf5d","treeId":"727cae633652310140000018","seq":13385462,"position":4,"parentId":"5af388280d72610d5141bf54","content":"## untitledcyberpunkproject.com\n* repackage the Threepanel thread as a slick website"},{"_id":"5af388280d72610d5141bf5e","treeId":"727cae633652310140000018","seq":13385463,"position":5,"parentId":"5af388280d72610d5141bf54","content":"## hexhelloworld.com\n* the \"evil corporation\"\n* behind Windix"},{"_id":"5af388280d72610d5141bf5f","treeId":"727cae633652310140000018","seq":13385464,"position":4,"parentId":null,"content":"tutorial\n"},{"_id":"5af388280d72610d5141bf60","treeId":"727cae633652310140000018","seq":13385465,"position":1,"parentId":"5af388280d72610d5141bf5f","content":"introduction to basic game mechanics\n\n# Navigator Arc\nI just flew in from a three dimensional geometry lecture and boy are my arms toroid!\n\n**Navigator Arc / Tutorial**\n\n* Navigator is talking about generation ships to a class that is there to learn about astrophysics - Navigator has focus troubles, so she's got the whole presentation scripted down to the nines.\n* Navigator is confronted by the Designer, who brings terrible portents.\n* The Designer realizes that he's been working towards a perfect game his entire life, except that he's been inside of it all along. \n* Navigator dismisses the Designer as obviously insane.\n* Navigator is attacked by glitches\n* Navigator seeks the Designer\n* Designer is corrupted, and becomes the King of Glitch\n* Navigator grabs files and runs"},{"_id":"5af388280d72610d5141bf61","treeId":"727cae633652310140000018","seq":13385466,"position":5,"parentId":null,"content":"in medias res\n\naction, explained by a life event that should be a huge deal in the character's lives\n"},{"_id":"5af388280d72610d5141bf62","treeId":"727cae633652310140000018","seq":13385467,"position":6,"parentId":null,"content":"character creation\n"},{"_id":"5af388280d72610d5141bf63","treeId":"727cae633652310140000018","seq":13385468,"position":1,"parentId":"5af388280d72610d5141bf62","content":"select character from the set of major arcana (less the restricted characters)\n\ndeck of character traits, draft traits, slot them into a grid\n\nhow do we customize the characters if they're already well defined by the cards? "},{"_id":"5af388280d72610d5141bf64","treeId":"727cae633652310140000018","seq":13385469,"position":7,"parentId":null,"content":"tutorial stage\n"},{"_id":"5af388280d72610d5141bf65","treeId":"727cae633652310140000018","seq":13385470,"position":8,"parentId":null,"content":"first boss battle\n"},{"_id":"5af388280d72610d5141bf66","treeId":"727cae633652310140000018","seq":13385471,"position":9,"parentId":null,"content":"final step into danger, end of act I"},{"_id":"5af388280d72610d5141bf67","treeId":"727cae633652310140000018","seq":13385472,"position":10,"parentId":null,"content":"total and complete disaster, end of act II"},{"_id":"5af388280d72610d5141bf68","treeId":"727cae633652310140000018","seq":13385473,"position":11,"parentId":null,"content":"vancouver/prod is restored from backup\n"},{"_id":"5af388280d72610d5141bf69","treeId":"727cae633652310140000018","seq":13385474,"position":12,"parentId":null,"content":"end\n* vancouver/prod is repaired\n* the players are in direct control of the simulation"}],"tree":{"_id":"727cae633652310140000018","name":"ucp","publicUrl":"ucp"}}